7 More Websites That Pay You, and How Each One Works
Chapters
- 0:007. Take translation jobs as a tested translator
- 1:366. License your real-world photos and illustrations to customers
- 3:125. Bid on freelance projects and enter contests
- 4:384. Do freelance client work with no commission taken from you
- 6:143. Sell digital products from your own page
- 7:372. Run a paid newsletter that readers subscribe to
- 8:571. Sell games, comics, soundtracks or assets, and set the store's share yourself
Transcript
7. Take translation jobs as a tested translator
A website lets game makers decide how much of each sale it keeps, and they can set it to zero. Here are seven more websites that pay you. Number seven: take translation jobs as a tested translator. No translation qualifications or experience are needed, but you must pass the platform's tests.
On Gengo, you create an account and enter your name and address. You then describe your experience and topics of interest. Next comes the translator test for your language pair, starting with a pre-test. The pre-test has five multiple-choice questions, and you need at least four right.
Five right answers open the Standard or Pro test, while four open only Standard. You get three attempts at the pre-test. The translation test asks you to translate a source text of roughly 300 words, with no time limit. With no save button, the page suggests keeping an offline copy.
Rewards differ across language pairs, and each job shows its rate per unit and total reward at the top. The reward joins your balance when the customer approves the job. Payouts are not automatic, and they are processed on the fifth and the twentieth of every month. You request each one at least seven days ahead, after submitting a tax form.
By our count, a two-hundred-dollar payout through a service charging 1.5% leaves $197. 1.5% of 200 is $3, within that fee's $1 fifty to $20 range. Translators are expected to be native speakers of their target language and must be at least eighteen. Who can join differs where you live.
If guides like this help you, subscribe: every step in this video comes from each platform's own official pages, linked below.
6. License your real-world photos and illustrations to customers
Number six: license your real-world photos and illustrations to customers. The platform does not accept images created by artificial intelligence, and champions images made in the real world. On Alamy, you create a contributor account, open to anyone over eighteen, and upload through the online portal. A file transfer client works for uploading too, if you prefer that route.
After your content passes quality control, you add captions and tags. Within twenty-four hours of adding them, the content is ready for licensing. Customers such as agencies, brands, museums and small businesses can then license your work. There is no set price per image, because it depends on the customer and the use.
On its own websites, your share has four tiers: Bronze 15%, Silver twenty, Gold forty and Platinum fifty. Platinum needs images exclusive to the platform plus qualifying criteria. Tiers follow your gross sales in a revenue year that starts on the first of September. Under $250 is Bronze, up to 3,000 Silver, and up to 25,000 Gold.
Silver, the tier where everyone starts, pays 20%. The average license price is $35, according to the platform's own contributor pages. By our count, a thirty-five-dollar license at the 20% starting tier leaves $7. 20% of thirty-five is seven, and $35 is the average license price.
Funds clear only after the customer pays, which usually takes between forty-five days and four months. The platform then pays once your cleared balance passes $75, starting on the first working day of each month. Tax rules can differ where you live.
5. Bid on freelance projects and enter contests
Number five: bid on freelance projects and enter contests. Bidding is free but needs a minimum balance, and fees apply once you accept a project or win a prize. On Freelancer.com, you sign up for free, create a profile and select the skills you want. You can also upload a portfolio and get notifications about matching projects.
You can discuss project details with the employer. Free members initially get six bids a month. For a fixed-price project you accept, the fee is 10% or $5, whichever is greater. That fee is charged as an introduction fee, while hourly projects take 10% of each payment.
Contest entries are free, with the same 10% or five-dollar fee only on prizes. A promotion can cut the fee to zero for a past client you bring to the platform, under its conditions. A Verified by Freelancer badge is optional, and the regular application fee is $99. Withdrawals have a fifty-dollar minimum after fees, and fees depend on the method you choose.
On both fixed-price and hourly projects, the platform's project fee is 10%. Fixed-price projects also have a five-dollar minimum fee. By our count, a forty-dollar fixed-price project leaves $35 after the five-dollar minimum fee. 10% of forty is four, which is below five, so the fee is $5.
Before any bid, you hold a twenty-dollar balance until the bid is accepted or withdrawn. That balance can be set higher for some bids. Payout options can differ where you live.
4. Do freelance client work with no commission taken from you
Number four: do freelance client work with no commission taken from you. The platform says it is always commission-free for all creatives, though clients pay fees on the free plan. On Contra, you choose the workspace for sharing your work and upload a profile photo. After that, you complete the rest of your profile.
Payment can come through one-off invoices, payment links or digital products. Clients can pay as guests without signing up for an account first. Existing clients can come along too, when you enter their name and their email. That client work stays commission-free as well, according to the help center.
When you are on the free plan, clients pay a platform fee of $15 on payments under $500. Payments of $500 or more carry a twenty-nine-dollar fee instead. The Pro plan removes those fees and costs $29 a month or 199 a year. Digital products carry a 5% fee on the free plan, with a three-dollar minimum and a twenty-nine-dollar cap.
The platform's commission is 0%, though the fees just listed still apply. Funds are paid in dollars, and standard payouts are free. By our count, paying yearly for Pro costs $149 less than twelve monthly payments. Twelve times twenty-nine is 348.
Subtracting 199 leaves 149. Standard payouts wait four days for safety clearance, plus the provider's own time and fees. Payout methods can differ where you live. That's past the halfway mark: translation, photos, freelance projects and commission-free client work so far.
The last three cover digital products, newsletters and a store where you pick the cut, with the best last.
3. Sell digital products from your own page
Number three: sell digital products from your own page. Direct sales and sales through the platform's own marketplace carry different fees. On Gumroad, you fill out your payment settings to get paid. Most places get direct bank deposits in the local currency, and others get transfers to a payout account.
In some places, there is no payout option yet. You need a minimum balance of $100 to receive a payout. You choose weekly, monthly or quarterly payouts, and you can pause them anytime. Each payout includes sales made through the previous Friday.
On weekly, monthly and quarterly schedules, a sale is held at least seven days before it can be paid out. Sales made through the platform's own marketplace pay a flat 30%, which includes all processing fees. There are no monthly payments or hidden charges, according to the help center. Once paid sales in a calendar month reach $20,000, new direct sales pay 5% plus fifty cents.
That lower rate resets on the first of each month. The platform's fee on direct sales is 10% plus fifty cents per sale. Card processing fees are not included in that figure. By our count, a twenty-dollar direct sale leaves $17 and fifty cents after the platform fee.
10% of twenty is $2, plus fifty cents, before card processing fees. Some places have payout minimums above $100, set in local currency. Payout minimums can differ where you live.
2. Run a paid newsletter that readers subscribe to
Number two: run a paid newsletter that readers subscribe to. Publishing is free, no matter how many subscribers you have. On Substack, you can turn on paid subscriptions for your publication. Readers then pay the monthly, annual or founding member price you set.
To accept payments, you open your publication's Settings and then go to the Payments section. There you connect with the payment partner and enter your business or personal details. A home address works for those details, though readers may see it on receipts. You then link your bank account and add support details.
A custom domain is optional and costs $50 once. Web payments usually reach your bank within forty-eight hours, but a first payout takes seven to fourteen days. You can view every payout in your account with the payment partner. An optional feature called Boost can offer engaged free readers a 20% discount on a paid plan.
That discount can make payouts lower, and you can turn Boost off in Settings if you prefer. The platform keeps 10% of subscription revenue. The payment partner's own processing fees are separate. By our count, a five-dollar monthly subscription leaves $4 and fifty cents after the platform's share.
10% of $5 is fifty cents, which is before the payment partner's own fees. Paid subscriptions work only where the payment partner operates, while free publications can start from anywhere. Payment setup can differ where you live.
1. Sell games, comics, soundtracks or assets, and set the store's share yourself
Number one: sell games, comics, soundtracks or assets, and set the store's share yourself. Each seller decides what percentage of sales goes to the store, from zero to 100%. On itch.io, you create a page for your project. Creating that page requires a free account on the platform.
The create page asks you for a title, a short description and a cover image. Three to five screenshots are recommended for each page. New pages stay private until you set them to public. The share is a slider in your account settings, under Open Revenue Sharing.
The default is 10%, and that money pays for servers, bandwidth and new features. The page's own example is a ten-dollar sale at the default 10%, minus the payment fee. That fee is generally thirty cents plus 2.9%, leaving $8 and forty-one cents. Because of the fixed thirty-cent fee, the page recommends selling at $2 or more.
When the store collects payments, you complete one tax interview and can request a payout from $5. A one-time three-dollar fee applies to the tax identity check. Even at 0%, the payment provider's fee still applies to every sale. Revenue becomes available seven days after each purchase.
By our count, a ten-dollar sale with the store's share set to zero leaves $9 and forty-one cents. Thirty cents plus 2.9% of $10 makes a fifty-nine-cent fee. Staff review every payout for at least seven days, usually completing it within ten to fourteen days. Payout rules can differ where you live.
So, seven more websites that pay you: Gengo for translation, Alamy for photos and Freelancer.com for projects. Then come Contra for client work, Gumroad for digital products, Substack for newsletters and itch.io for games and assets. Rules and availability differ where you live. So open the platform's own help page first, and see what it asks for in your area.
Which one fits what you could do? Tell us the number in the comments. Results vary, and this is information only, not financial advice. This is Wealth Filings.
Next, more side gigs and how each one works, linked on screen.
Sources and notes
Seven more websites that pay you, from translation jobs on Gengo to a store on itch.io where you choose the store's share of each sale, and how the payout reaches you on each one, step by step. Every step comes from each platform's own official pages, checked on October 24, 2026; rules, fees and availability depend on where you live and can change, so check the platform's page. The counts said as "by our count" are our own arithmetic on the platforms' numbers. This video is information only, not financial advice, and the cartoon mascot is a fictional character.
Subscribe for more numbers straight from official sources: https://www.youtube.com/@WealthFilings?sub_confirmation=1
Chapters
0:00 7. Take translation jobs as a tested translator
1:36 6. License your real-world photos and illustrations to customers
3:12 5. Bid on freelance projects and enter contests
4:38 4. Do freelance client work with no commission taken from you
6:14 3. Sell digital products from your own page
7:37 2. Run a paid newsletter that readers subscribe to
8:57 1. Sell games, comics, soundtracks or assets, and set the store's share yourself
Sources
- Gengo Help, How do I become a Gengo translator?: https://support.gengo.com/hc/en-us/articles/231441367-How-do-I-become-a-Gengo-translator
- Gengo Help, The testing process from start to finish: https://support.gengo.com/hc/en-us/articles/231441607-The-testing-process-from-start-to-finish
- Gengo Help, How do I get paid?: https://support.gengo.com/hc/en-us/articles/231441467-How-do-I-get-paid
- Alamy, Become an Alamy contributor: https://www.alamy.com/contributor/
- Alamy Help, Signing up: https://www.alamy.com/help/contributor-signing-up/
- Alamy Help, Sales and payment: https://www.alamy.com/help/contributor-sales-and-payment/
- Freelancer, Fees and Charges: https://www.freelancer.com/feesandcharges
- Contra, Pricing: https://contra.com/pricing
- Contra Help, Fees overview: https://help.contra.com/en/articles/9322934-fees-overview
- Contra Help, Payouts: https://help.contra.com/en/articles/10008642-payouts
- Contra Help, How can Independents get paid on Contra?: https://help.contra.com/en/articles/13754797-how-can-independents-get-paid-on-contra
- Contra Help, Bring existing clients to Contra: https://help.contra.com/en/articles/11159973-bring-existing-clients-to-contra
- Contra Help, Onboarding and completing your profile: https://help.contra.com/en/articles/9322381-onboarding-and-completing-your-profile
- Gumroad Help, Gumroad's fees: https://gumroad.com/help/article/66-gumroads-fees
- Gumroad Help, Getting paid by Gumroad: https://gumroad.com/help/article/13-getting-paid
- Substack Help, How much does Substack cost?: https://support.substack.com/hc/en-us/articles/360037607131-How-much-does-Substack-cost
- Substack Help, setting up payments to start receiving payouts: https://support.substack.com/hc/en-us/articles/4405482746132-How-do-I-set-up-my-Stripe-account-on-Substack-to-start-receiving-payments
- Substack Help, How do payouts work on Substack?: https://support.substack.com/hc/en-us/articles/360037833691-How-do-payouts-work-on-Substack
- Substack Help, Are there any countries or geographies where payments aren't supported on Substack?: https://support.substack.com/hc/en-us/articles/360041314672-Are-there-any-countries-or-geographies-where-payments-aren-t-supported-on-Substack
- itch.io, Your first itch.io page: https://itch.io/docs/creators/getting-started
- itch.io, Accepting Payments and Getting Paid: https://itch.io/docs/creators/payments
Research and fact-checking: Wealth Filings. This video is for information only, not financial advice.





