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7 Ways People Make Extra Money With AI Tools, and How Each One Works

11:02 · 2026-10-26

Chapters

  1. 0:007. Make songs with an AI music tool and get commercial rights on a paid plan
  2. 1:356. Share a verified AI model of your singing voice with producers who download audio from it
  3. 2:565. Sell AI-made stock videos
  4. 4:274. Turn your own ebook into an auto-narrated audiobook inside your publisher account
  5. 6:033. Sell game assets made with AI tools on a game engine's asset store
  6. 7:272. Build an AI chatbot and set a price for every message people send it
  7. 8:471. Share a professional clone of your own voice in a voice library

Transcript

7. Make songs with an AI music tool and get commercial rights on a paid plan

One voice platform sends payouts when paid users create audio with your shared clone. Here are seven ways to put AI tools to work. Number seven: make songs with an AI music tool and get commercial rights on a paid plan. Songs downloaded while you are subscribed carry those rights.

On Suno, you subscribe to a paid plan, which starts at $10 a month. Annual subscribers get a discount, and you can cancel a monthly plan at any time. Those commercial use rights come on top of the right to use songs for personal, non-commercial purposes. You keep them for songs made while subscribed, even after you cancel.

With those rights, you can distribute songs to streaming platforms through a distributor of your choice. You can also use them in film, TV or video games. Selling the songs independently is allowed too, and the platform claims no share. Monetizing a song also requires that you hold all the rights to its material, lyrics included.

Songs made on the free plan are for non-commercial use only and cannot be monetized. Subscribing later does not change that, and trial downloads are not eligible either. Twenty download credits a month come with the Pro plan, and sixty come with Premier. Downloads bought separately, one at a time or in packs, do roll over.

By our count, twenty download credits a month come to 240 in a year. Twenty times twelve is 240, as long as you use each month's credits. Commercial use rights are not the same as copyright protection, which your local copyright office decides. Copyright rules can differ where you live.

If guides like this help you, subscribe: every step in this video comes from each platform's own official pages, linked below.

6. Share a verified AI model of your singing voice with producers who download audio from it

Number six: share a verified AI model of your singing voice with producers who download audio from it. The voice must be your own, and it must be high quality. On Kits, you create, verify and share a digital clone of your own singing voice. When a producer downloads audio made with that voice model, you get paid.

Before submitting, you connect a payout account with the platform's payment partner. Taxpayer information is required there, so that step comes first. Then you select Submit Voice and choose whether it is shared in the public library, privately by email, or both. You also choose whether it uses your likeness or stays anonymous.

You then pick the voice model and its categories, and you can change its title and image. A description, tags and three high-quality outputs from the model go with it. The team reviews each submission for quality and compliance and emails the outcome. An approved voice gets a verified badge, and a rejected one can be resubmitted with the feedback.

The rate is twenty cents for each minute of audio that gets downloaded, on every tier the page lists. A dashboard shows lifetime totals, the current pay period and usage per day. By our count, fifty download minutes at twenty cents each reach the ten-dollar minimum. Fifty times twenty cents is $10, the balance a voice needs before it is eligible for payment.

Payments go out on the first and fifteenth of each month, after setup and the ten-dollar minimum. Payout setup can differ where you live.

5. Sell AI-made stock videos

Number five: sell AI-made stock videos, images and templates from a separate AI-generated content account. AI content cannot be uploaded to the regular contributor account. On MotionElements, you register a new contributor account and select the AI-generated content account during setup. AI tools may not be used to replicate real places, property or people without proper permission.

All generative AI content is reported as AI-generated during upload, and that label cannot be changed later. Buyers see the AI label on whatever you put up for sale. An image needs the AI label when AI tools change, augment or add a new main subject. Extending a background, removing distracting objects or recoloring a background does not need it.

Holding the rights to the AI tool you use, and to any pre-existing elements, is required. The content must also meet the same quality standards as all other content. Payout calculations are in dollars, and payments come once a month. A month's balance is paid from the fifteenth to the eighteenth of the next month, once it passes your minimum.

50% of every non-exclusive sale is what you keep, according to the contributor help pages. Exclusive sales leave a bigger share than that, at 70%. By our count, a forty-dollar sale leaves $20 if it is non-exclusive, or twenty-eight if it is exclusive. Half of forty is twenty, and 70% of forty is twenty-eight.

Misreporting AI content can lead to removed content or a suspended account. Payout options and fees can differ where you live.

4. Turn your own ebook into an auto-narrated audiobook inside your publisher account

Number four: turn your own ebook into an auto-narrated audiobook inside your publisher account. Only ebooks with an EPUB file that are live on the platform are eligible. On Google Play Books, you pick an ebook in your account for auto-narration. You must own the audiobook rights to the ebook you choose.

In the Book Catalog, you choose to create an auto-narrated audiobook and select the ebook. You then use your own book identifier or get one generated by the platform. You choose from a wide variety of narrator voices and edit narration elements. Before publishing, you add the required price and metadata for the audiobook.

After you create the audio file, the audiobook can take up to two hours to show up in your account. During the beta period there is no program fee to generate and publish one. Downloading the audiobook as numbered sound files lets you sell it on other platforms. It must also be for sale on Google Play Books wherever it sells elsewhere, never at a higher price.

By default, previews run at most 10% of the runtime for audiobooks between ten and 300 minutes. Audiobooks of ten minutes or less get one minute, and 300 or more get thirty minutes. By our count, a 200-minute audiobook gets a default preview of at most twenty minutes. 10% of 200 is twenty, unless you allow longer previews in your settings.

The program is a beta, and the platform may change its policies and notify account holders by email. Publishing rules can differ where you live. That's past the halfway mark: AI songs, a singing voice model, AI stock content and an auto-narrated audiobook so far. The last three cover game assets, chatbots and your own voice, with the best last.

3. Sell game assets made with AI tools on a game engine's asset store

Number three: sell game assets made with AI tools on a game engine's asset store. The store allows AI-aided work, and the AI use has to be disclosed in plain terms. On the Unity Asset Store, you fill out a publisher profile in the Publisher Portal to get started. There are no fees to publish an asset on the store.

After the profile, you submit an asset through the portal and wait for approval. The curation team reviews it against the submission guidelines, then accepts it or sends feedback. In the AI description field, you describe the AI use without marketing language. Everything you added beyond the generated result goes in that field too.

Rejection can happen if an asset contains anatomical errors that reduce its usability. Assets can also be rejected if they resemble third-party or copyrighted work. The minimum price is $4 and ninety-nine cents, and you set your price as you see fit. To be paid, you complete a tax interview and set up a payout profile.

70% of all revenue is what publishers keep, according to the publishing pages. Payouts are monthly to an online payment account, or quarterly by bank transfer with a two-hundred-fifty-dollar minimum. By our count, an asset sold at the four-ninety-nine minimum leaves about $3 and forty-nine cents. 70% of four ninety-nine is about three forty-nine.

Payouts are in dollars only, and tax withholding depends on your local tax authority. Tax rules and payout options can differ where you live.

2. Build an AI chatbot and set a price for every message people send it

Number two: build an AI chatbot and set a price for every message people send it. Setting that price is open only to creators based in an eligible region. On Poe, you open the Creators page in the menu on a desktop web browser. You then follow the steps to join creator monetization, as the help page describes.

A bot's price is set when you create or edit it, under the monetization tools. A new price can take up to twenty-four hours to update. The maximum price per thousand messages is $10,000, according to the creator FAQs. That cap is meant for API bots that are expensive to run or hold specialized knowledge.

Users see the cost in compute points, which combine your price and the platform's own costs. So the page suggests starting with lower prices and changing them rarely. You connect your account to the platform's payment partner to receive payouts. Taxpayer information then has to be filled in within ninety days of joining.

$10 is the payment minimum, and you become eligible for a payment once your balance reaches it. Payments are made thirty to forty-five days after the end of the month. By our count, a price of $1 per thousand messages reaches the ten-dollar minimum at 10,000 messages. 10,000 messages at $1 per thousand come to $10.

Creators also agree to the program's terms and conditions before setting prices. Program availability differs where you live.

1. Share a professional clone of your own voice in a voice library

Number one: share a professional clone of your own voice in a voice library. Only a Professional Voice Clone verified by a human can be shared. On ElevenLabs, you create a Professional Voice Clone and then share it in the Voice Library marketplace. Voice owners receive payouts when paid users generate audio with their voice, and free users do not count.

Creating a Professional Voice Clone needs the Creator plan or above. The page recommends about two hours of clear recordings of only your voice. After uploading, you pass a voice captcha by reading a short prompt within a set time. Training typically takes a few hours, but it may take longer at peak times.

To share, you publish the voice to the library from My Voices and set a notice period. The period runs from immediate removal up to two years, and it sets your default payout rate. A name, a description and labels come next, then the library terms and a team review. Receiving payments needs a payout account with the payment partner and a paid Starter plan or above.

Payouts are processed automatically every six to eight days once your balance passes the minimum. That minimum is $10 in most cases, and a higher one applies in some places. By our count, payouts every six to eight days come to about four or five in a thirty-day month. Thirty divided by eight is about four, and thirty divided by six is five, after the minimum is reached.

AI-generated or AI-enhanced voices cannot be shared in the library. Payout rules can differ where you live. So, seven ways to put AI tools to work: Suno songs, Kits voice models and MotionElements stock content. Then come Google Play Books audiobooks, Unity Asset Store game assets, Poe chatbots and ElevenLabs voice clones.

Rules and availability differ where you live. So open the platform's own help page first, and see what it asks for in your area. Which one would you try first? Tell us the number in the comments.

Results vary, and this is information only, not financial advice. This is Wealth Filings. Next, more side gigs and how each one works, linked on screen.

Sources and notes

Seven ways people put AI tools to work, from songs made with an AI music tool on Suno to a professional clone of their own voice on ElevenLabs, and how each one works, step by step. Every step comes from each platform's own official pages, checked on October 24, 2026; rules, fees and availability depend on where you live and can change, so check the platform's page. The counts said as "by our count" are our own arithmetic on the platforms' numbers. This video is information only, not financial advice, and the cartoon mascot is a fictional character.

Subscribe for more numbers straight from official sources: https://www.youtube.com/@WealthFilings?sub_confirmation=1

Chapters
0:00 7. Make songs with an AI music tool and get commercial rights on a paid plan
1:35 6. Share a verified AI model of your singing voice with producers who download audio from it
2:56 5. Sell AI-made stock videos
4:27 4. Turn your own ebook into an auto-narrated audiobook inside your publisher account
6:03 3. Sell game assets made with AI tools on a game engine's asset store
7:27 2. Build an AI chatbot and set a price for every message people send it
8:47 1. Share a professional clone of your own voice in a voice library

Sources
- Suno Help, What rights do I have with a paid subscription?: https://help.suno.com/en/articles/9601665
- Suno Help, How do downloads work?: https://help.suno.com/en/articles/13876865
- Suno Help, Do download credits roll over?: https://help.suno.com/en/articles/13876929
- Suno Help, Can I distribute my songs?: https://help.suno.com/en/articles/2410177
- Suno Help, What is commercial use?: https://help.suno.com/en/articles/9601985
- Suno Help, If I subscribe, do I get rights for the songs I made before subscribing?: https://help.suno.com/en/articles/2425729
- Kits AI Documentation, Earn with Verified Voices: https://docs.kits.ai/earn/getting-started
- Kits AI Documentation, Requirements: https://docs.kits.ai/earn/requirements
- Kits AI Documentation, Payments: https://docs.kits.ai/earn/payments
- Kits AI Documentation, Sharing your voice: https://docs.kits.ai/earn/sharing-your-voice
- Kits AI Documentation, Submit your voice: https://docs.kits.ai/earn/submit-your-voice
- Kits AI Documentation, Voice review: https://docs.kits.ai/earn/voice-review
- MotionElements Help, Policy on AI-generated content and contributor accounts: https://help.motionelements.com/en/contributor/docs/policy-on-ai-generated-content-and-contributor-accounts
- MotionElements Help, How much do I earn from each sale?: https://help.motionelements.com/en/contributor/docs/how-much-do-i-earn-from-each-sale
- MotionElements Help, How do I get paid?: https://help.motionelements.com/en/contributor/docs/how-do-i-get-paid
- MotionElements Help, Benefits of selling with us: https://help.motionelements.com/en/contributor/docs/selling-your-works-with-us
- MotionElements Help, How to set up payout method?: https://help.motionelements.com/en/contributor/docs/how-to-set-up-payment-information
- Google Play Books Partner Center Help, Create an auto-narrated audiobook: https://support.google.com/books/partner/answer/14187056?hl=en
- Google Play Books Partner Center Help, Auto-narrated audiobooks program policies: https://support.google.com/books/partner/answer/10013009?hl=en
- Google Play Books Partner Center Help, Distribute your auto-narrated audiobook: https://support.google.com/books/partner/answer/14183077?hl=en
- Unity Asset Store, Start publishing: https://assetstore.unity.com/publishing/publish-and-sell-assets
- Unity Asset Store, Submission Guidelines: https://assetstore.unity.com/publishing/submission-guidelines
- Unity Support, When and how will I receive my Asset Store payout?: https://support.unity.com/hc/en-us/articles/206601765-When-and-how-will-I-receive-my-Asset-Store-payout
- Unity Support, Are there any fees involved in Asset Store payouts?: https://support.unity.com/hc/en-us/articles/360022499632-Are-there-any-fees-involved-in-Asset-Store-payouts
- Unity Support, What do I need to do to get my Asset Store payout?: https://support.unity.com/hc/en-us/articles/360022440672-What-do-I-need-to-do-to-get-my-Asset-Store-payout
- Poe Help, Poe Creator Monetization FAQs: https://help.poe.com/hc/en-us/articles/21921312368020-Poe-Creator-Monetization-FAQs
- ElevenLabs Help, What is the Voice Library?: https://help.elevenlabs.io/hc/en-us/articles/23143350045329-What-is-the-Voice-Library
- ElevenLabs Help, What are Voice Actor Payouts?: https://help.elevenlabs.io/hc/en-us/articles/22976234546705-What-are-Voice-Actor-Payouts
- ElevenLabs Help, How do I share a voice?: https://help.elevenlabs.io/hc/en-us/articles/18644643807889-How-do-I-share-a-voice
- ElevenLabs Help, Can I share an AI-generated voice in the Voice Library?: https://help.elevenlabs.io/hc/en-us/articles/30192704002321-Can-I-share-an-AI-generated-voice-in-the-Voice-Library

Research and fact-checking: Wealth Filings. This video is for information only, not financial advice.

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